// WRITING
The Studio Blog.
Thoughts on game design, studio life, and building something meaningful from scratch — by the four hearts behind it all.
// ALL POSTS
-
// devlog
Devlog #02: Blocking Out an Island When You've Never Made a Game
First-time level design, total creative paralysis, and the one perspective shift from Claude that turned a blank scene into a walkable island in an hour.
Jun 19, 2026 6 min read -
// devlog
Devlog #01: The Gender-Reveal Game That Became a Studio
How a rough little exploration game I built for my wife turned into Shrines of Mythora — and the AI pipeline that personalises every playthrough.
May 17, 2026 5 min read